When we think about the virtual, we only have a vague idea about how we experience this space. There is specific language that is in frequent use; words and actions that are synonymous to this state: independent interconnectedness without traditional spatial constraints and crowd sourced communication, built by our collective imput. The virtual world constantly changes shape adapting with the input of its users; an entity which is considered dynamic and appears endlessly complex. We are situated in front of a growing number of gates and opportunities; to enter and access realms of possibilities, to alter content and shapes, to offer and to consume information. Perhaps one could even claim that we are about to create a space, which finally emerges into a stimulating immersion. A brave new virtual world.
The most obvious barrier so far is that we speak with and through all kinds of devices, make gestures with our hands on screens, sensors and other kinds of surfaces in order to get close to entering and experiencing what lies beyond. We do not see anyone, meet them; just pictures, videos and texts. Imprints of real existences, traceable through a time code and location of the device in use, constantly touching preconceptions of things, people, materials and time. The digital world, that we’ve created behind this glass should seem like the most unreal so far. Nowhere else the borders between imagination, reality and fiction are as present as in front of a screen. These borders getting thinner and brushed away. More precise simulations and expressions of communication get more and more common. Connections that give a feeling of movement. Space is becoming an abstract definition of space. We don’t experience its presence in a physical condition, but in another. The concept of materiality, space and time is no longer representative of what we seem to experience. What we see does no longer necessarily represents what it represents.